TOPIC

Appropriate topics in this workshop include (but are not limited to):

  • Blended Learning
  • Distance Learning
  • Massive Open Online Courses (MOOCs)
  • Hybrid environment
  • High-quality Learning Environments 
  • Teaching, Learning, and Assessment strategies and practices
  • Technology-enhanced Learning
  • Artificial Intelligence in education
  • Educational technology (serious games, virtual reality applications)
  • Tangible User Interface (TUI)
  • Human-computer interaction
  • Intelligent user interface (adaptive virtual agents, smart multi-modal interfaces)

Selected contributions will concern the development of technologies in learning environments in their beginning phase (proof of concept), intermediate phase (prototypes without user-experience research), and final phase (products adopted by end-users). The workshop encourages prototypes at an embryonic phase (TRL 1, TRL 2 ) to enhance the project development (see here).