TOPIC 2020
Appropriate topics in this workshop include (but are not limited to):
- Blended Learning
- Distance Learning
- Massive Open Online Courses (MOOCs)
- Hybrid environment
- High-quality Learning Environments
- Teaching, Learning, and Assessment strategies and practices
- Technology-enhanced Learning
- Artificial Intelligence in education
- Educational technology (serious games, virtual reality applications)
- Tangible User Interface (TUI)
- Human-computer interaction
- Intelligent user interface (adaptive virtual agents, smart multi-modal interfaces)
Selected contributions will concern the development of technologies in learning environments in their beginning phase (proof of concept), intermediate phase (prototypes without user-experience research), and final phase (products adopted by end-users). The workshop encourages prototypes at an embryonic phase (TRL 1, TRL 2 ) to enhance the project development (see here).